Project Type: UX Design & Wireframing

Course: OpenClassrooms – UX Designer Path


Project Overview

This project focused on transforming user needs and research insights into a functional mobile application through wireframing and prototyping. Beginning with low-fidelity sketches, I created user flows, developed digital wireframes, and built an interactive prototype to communicate the app's structure, navigation, and core functionality.


Project Goal

Design a mobile application by creating wireframes and an interactive prototype that demonstrates a clear, intuitive, and user-centered experience before moving into visual design.


My Role

UX Designer

Responsibilities


UX Methods Used